God's Era

Overview
God’s Era, or the time of the ancients. The time when a small number of races with tremendous powers lived. This is the time period Yo-Ma Great War Zero takes place in.

During this era, Zero helps the weaker races rise up, and fights back against the forces invading from other worlds.

In God's Era's environment, everything became stronger. At the same time, everything became weaker. Since the environment was so harsh, just living there would train a person, and their abilities would become stronger. This could particularly be seen through objects. In short, endurance was severely consumed. Things couldn’t last long in this world unless it were a perpetually self-repairing artifact. The phenomenon was so severe that if a potion was left still, it would soon lose its performance. Long-term storage of food was also difficult unless certain barriers were established and it was stored therein. While Yo-Ma Great War 3 was a casual game with a choice of difficulty, Yo-Ma Great War Zero was a game that forced hard mode from the beginning.

Trivia

 * The atmosphere of God’s Era was rich in a bad way. Auras were too strong everywhere to the point that even the crops turned into monsters. Moreover, as monsters’ numbers were great, aerial or underground monsters tended to destroy the garden. Many other reasons existed on top of that, so farming in God’s Era seemed to be a joke.